#magicboost
I cant get #magicboost to work. I was sure it worked before. Is it a bug or am I doing something wrong?
A monster "A" has:
#magicskill 8 2
#magicskill 7 2
#holy
#shapechange "B"
A monster "B" has:
#magicboost 7 2
#magicboost 6 2
#magicboost 3 2
#magicboost 8 -2
After conversion the monster "B" should have 4 Blood, 2 Nature, 2 Earth and 0 Holy. But in reality it still has 2 Blood and 2 Holy ( funny thing is that even with holy magic and without the #holy attribute the game doesnt crush).
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