Question about System Ship Movement Delay Milliseconds
Has anybody tried setting "System Ship Movement Delay Milliseconds" at bottom of settings.txt to a value > 0? In Win XP or in Win ME?
I was experimenting with this because my new computer moves the ships too fast with ship animation turned off (instant arrival) and is too slow with it turned on (they trek sloooowly across the screen).
I set it to 5000 (milliseconds) but unfortunately I don't get a chance to evaluate the change because SE4 goes into a hard lock up when I move a ship (CPU maxes out at 100%). It freezes after moving one space. Win XP allows me to kill it after waiting for a short period.
I tried this a number of times with different saved games and also with a value of 3000. Same result.
My system is a P4 1.6G with Win XP and I am running SE4 v1.49 with TDM-Modpack 2.0.
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