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February 9th, 2007, 07:41 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: AI Combat speedup test for the Balance Mod 1.0
The main issue would be the reduction in granularity of the combat. For stock weapons, which have quite slow reload times, not much of an issue.
The 330ms DUCs in GGmod would have issues with retargetting under the same scaling system.
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