Why no Save game Feature
This game is actually pretty good but the fact that this game has no Save Game feature bugs the F****** Dickens out of me. Enough for me to stop playing.
I put three to four hours into a game and I enjoy the experince, then all of a Sudden, at the climatic battle, when all the chips are down, I lose. Fine.
But my question is why on a Singleplayer game can I not Save the game before the battle??? It's a simple feature that's been implemented since the very first games.
I mean, the game devouts alot of time, alot of work, and alot of playing, and if everything in those hours is thrown out the window because of a three second battle where my main army is defeated and all of a sudden 7 Provinces come conquered, then this is definetly NOT worth my time.
Sure there's an arguement against Saves, "Learn to play the game" or "In reality, you don't get a save game", that crap doesn't apply to video games with flying dragons, especially since RPG Strageties in paticular require this level of time sink.
I honestly like the game, I feel like you two guys are excellent Game Concept creators, especially since you tap real History instead of Trash History (Made up)) as your reference, something in which makes ALL of the sides excellent specimens. But the fact that if I need to sink this excessive level of time into it, only to totally be crushed at once, I should be able to hit the "Undo" button to begin with. Or, I should be able to save game and allow a What-If Scenario to start.
Regards.
PS: I know theres a feature that allows me to continue the game per sa, but it doesn't matter when my God and 70 men get killed to 12 men when I wasn't able to understand my Oppositional force "Unit X" was sacred or that "Unit Y" was really a Giant rather then just a Normal Soldier.
Surprise. funny. Time Wasted. Makes me wish I spent that money on Neverwinter.
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