Re: Dragon Master -- Bug or Feature !?!??!
While I am in favor of dropping the cost of the spell to 1N, I think that making it 1+ effects is a bad idea. If it is 1+ effects, you run the very real risk of someone taking an A2N9 pretender or something and spamming out 8 wyverns a turn for an effective cost of like 1 gem each. Far too powerful.
IMO, dropping it just 1N is enough, given that there are a handful of mages with 1N and some other interesting path that could summon a drake. Dropping each drake spell cost by 2 gems might not hurt either? A balance has to be found b/w making Dragon Master not suck and not allowing for extremely efficient Drake Factories to be set up.
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