Units and Abilities
Is it possible in SEV to create units with abilities that get aplied to the ship that is carrying them? I know that in SEIV this is not possible, but maybe in SEV....
An example would be an unit that gives a +5% firing accuracy or something like it....
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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