Re: SE5 AI is pathetic
No AI treaty fixes in the first patch and it's on the to-do list with the Balance Mod. It's probably best done first though by Aaron since he has the best understanding of what needs to be changed. I recommended that a few functions should be thrown together to build relations in "steps". For example, the EEE might start with a non-agression and low trade treaty before maybe going for something like a trade and research deal etc. A particular AI's steps would be choosen differently depending on if they have a peaceful, neutral, or aggressive disposition.
For now I recommend counter-proposing "fair" deals to the AI when they request relations. It's a workaround, but in most cases it helps improve the current gameplay.
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