MP Game, Early Era, Random Nations, Victory Points
I'm starting up an early era game with randomly assigned nations. The game settings will be at their defaults except for:
Random Map: 10-15 provinces per player.
Renaming on
Standard Research
No house rules
48 hr quickhost
The winning condition will be to control a number of victory points equal to the number of players. Each capital will count as a victory point. There will be a number of other victory points spread around the map. The amount of these victory points that are spread around the map will be one less than the total number of players.
My games tend to run slowly, and I prefer to give people a chance to complete their turns rather than force hosting, so expect an average of one turn every two days.
The Players and Nations are:
Stossel: Kailasa
Meglobob: Niefelheim
Agrajag: Ermor
RamsHead: Yomi
josh_f: Oceania
Potatoman: Vanheim
Ighalli: Caelum
tibbs: Arcoscephale
Maltrease: Helheim
Shmonk: Marverni
Tyrant: Ulm
Graeme: Atlantis
Korvin: T'ien C'hi
Baalz: Mictlan
Jayded One: C'Tis
Aramayan: Agartha
That makes 16 players, so I'll close the game, and start up the server later this afternoon.
IP: 68.148.8.147 port: 10101
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