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Old October 4th, 2006, 10:58 AM
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Default Re: Toxic Injectors broken in sev

It's really for gameplay reasons that special weapons should be able skip at least armor in many situations. If not, the weapons will be less useful because if you've already taken out the defenses and a normal weapon would likely destroy all the weapons on the target ship during the next volley anyway. So it doesn't make it practical to keep slow re-loading and limited use weapons it that case.
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