Re: SEV question - new design tech levels?
Nice idea, SJ... and sorta kinda a work-around, hmm, though it sounds like it means modding both the SE4 way and the SE5 way, twice. Lots of work, but it could be close to working the right way. So if I have a weapon tech that has three levels, it'd be:
Category: Death Ray - Latest Only
Death Ray component (SE5 definition of levels 1-3)
Category: Death Ray - Show All
Death Ray Level 1 component (SE4-like definition of one level)
Death Ray Level 2 component (SE4-like definition of one level)
Death Ray Level 3 component (SE4-like definition of one level)
Category: All Equipment - Latest Only
Death Ray component (SE5 definition of levels 1-3)
Category: All Equipment - Show All
Death Ray Level 1 component (SE4-like definition of one level)
Death Ray Level 2 component (SE4-like definition of one level)
Death Ray Level 3 component (SE4-like definition of one level)
That would allow users to do what they can do in SE4 - sort either by type, or show all types, and either show latest, or all tech levels. Takes more than twice as much mod copy/paste as in SE4, though I guess, as in SE4, someone can eventually write a UI/script that can generate the needed mod code.
Or, MM could fix the UI so it lets you select older versions of components (and vehicle sizes...).
PvK
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