Problems with random campaign generator
I started two random campaigns in WinSPWW2 recently. Both ended after two battles and the generator appears mostly broken to me. In both cases I was able to win the first battle (one delay and one defend) and was overwhelmed in the second battle (one assault and one delay). The second battles put me against overwhelming enemy numbers. In one case I had to assault an enemy that was dug in, had minefields, pillboxes, superior armor, superior artillery, and more infantry than me. I estimate that I was outnumbered about 1.5 to 1, not counting the advantages of being dug in and the minefields. In the second case I had to delay an advancing Italian force, and I had just won a decisive victory in the previous scenario so I had an expanded core plus good support units. But they came at me with what seemed like every man in the Italian army. I ran out of artillery shells and most of my tanks ran out of HE ammo. I held them off for 30+ turns, killing them with shell, bombs, and guns. They retreated and routed and then kept coming. It was like fighting a freaking Klingon horde. Does the morale of an army even break?? The Italians never fought like they did in that scenario. Hell, I don't think the Japanese ever charged with more disregard for losses. I was given a marginal defeat. I had killed 1283 Italian troops, which is over 100 squads, but they still had a sea of men stretching across the map at the battle's end. And this despite the fact that I had "AI tank heavy" switched on!
So, are the random scenarios an excerise in futility? Do they always generate such ridiculous situations? Is it impossible to win by breaking an enemy's morale? And why doesn't the tank heavy switch work? And please don't bother to tell me that I need to play better, because I played well: these were genuinely unwinnable situations. WinSPWW2 might be a good game with authored scenarios, but I'm very discouraged by the campaign generator.
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