Re: New elements in WinSPWW2
Thank you! So, I must explain my questions:
1. On/OFF MAP artillery - I still don't know well what kind of artillery is ON/OFF map but it seems I have to familiarize with game better for using your guidelines. But I think it would be much easier to openly name OFF-MAP assets similiar to the WinSPMBT. Moreover I have one more question: Is there any "Nebelwerfer" as an OFF-MAP artillery in the German OOB???
2. Mounted FO can't assign artillery - Let's stay at German OOB for good example. If I choose "110-Artillerie VB/M" unit including FO and its scout vehicle, I can't order him to ask artillery when he is mounted. But if I choose "75-Artillery VB" unit consisting only FO scout vehicle, I can always ask it for artillery fire!
3. Artillery fire delay - OK, I know there is an FO unit experience displayed in the "Purchase Screen" but all these units have an "Experience Mod: 0". Well, how I can buy some FO units with greater experience numbers???
4. WinSPMBT vs. WinSPWW2 FO differences - in the WinSPMBT you can choose in the Russian's OOB "77-AOP(ACRV)" unit with its composition similiar to the German's OOB "75-Artillery VB" unit in the WinSPWW2, but when Russian FO is mounted on its ACRV/PRP-2/PRP-3 vehicle, he can still ask for indirect artillery fire!
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