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Old March 25th, 2006, 01:29 AM
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Default New Mod: Battlemages

The purpose of this mod was to add a handfull of interesting and usefull, primarily artillery, human pretenders to the game.

Originally I had a different selection, but some of them did not make the cut and others did.

added are:

the puppetmaster
the bloodhound
the wind dancer
the ember mage
the reaper
the geomancer

save for the bloodhound, each has a unique ranged ability, most with limited ammo, that can be used twice per battle round.

You will notice differences between the first 3 and last 3, in the art, the first 3 where drawn by hand, the last three where adapted from photographs (hence the difference in quality) also the first 3 have familiars, the last three do not because their powers are "slaying" effects, and I thought giving them added functionality in melee wasn't necessary (and adapting photographs for familiars was kind of hard.)

take a look at it, tell me what you think
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File Type: zip 413813-battlemages.zip (43.7 KB, 444 views)
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