.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old March 10th, 2006, 12:23 PM

Glyn Glyn is offline
Corporal
 
Join Date: Sep 2004
Location: Huntsville, AL.
Posts: 175
Thanks: 0
Thanked 0 Times in 0 Posts
Glyn is on a distinguished road
Default Different game objectives

I�ve been kicking around two type of PBW SEIV games with objectives other than eliminate all other players and wanted to see what others thought.

The first is based off of Illuminati game where each player has there own objective to win based on their secret society.

Here is an example of the societies with adjusted goals for SEIV. I�m not sure what values would make them balanced, also I don�t known how the societies would be randomly assigned in secrete. It would probably require a non player game master. Some goals would require a screen shot or other proof send to the game master to keep track.

Bavarian - Fleet of X baseships.
Discordian - a colony in X systems.
UFOs - Chose one of the objectives.
Assassins - glass X systems.
Network - Research max tech in specific fields such as (SM & Research�.)
Servants of Cthulhu - destroy 2 other players.
Bermuda Triangle - Capture a population sample from every player.
Gnomes of Z�rich - horde X amount of resources




The second type of game it what I call a turkey shoot. Basic game, but with lots of computer controlled races. The player that takes out the most computer controlled races would be the winner. If there is a tie, then the player that has captured the most sample of computer controlled races, then the total population of captured races.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:24 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.