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Old February 18th, 2006, 05:54 PM
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Default Sith Decimator Mod !UPDATED! V1.1

Hi guys. This is my first mod for WW. I have been modding the .ini files for my own pleasure for quite a while but now i decided to make a complete ship addon. So since i am a Star Wars fan i imported the Sith variation of the Decimator (a medium size cruiser) into the game. I believe that i have done a good job with the .tga (thnx for the guide whoever made it) and with the ship balance. Speaking of the ship i will try to describe it here

1: The ship has 6 weapon hardpoints
a: there are 3 hardpoints firing forward at a 90 degree range in total (2x Mass drivers V2, 1x Fusion missile launcer)
b: there are 2 side hardpoints which fire at the sides mainly (proton phazor beams)
c: there is a rear flack turret (micrometeorite gun)

2: there are 7!!! system hardpoints so you can install all the flashy gizmo you want (Proton Matrix shield preintalled)

3: It has trusters and lightspeed engines (Fusion tube and Ruby laser drive)\

4:base speed is a bit slower than the terran corvette but turning speed is like the scout's

6:Hull integrity is very good (something less than twice the Terran corvete.)

7: I mentioned a Mass driver v2. The original mass driver has an upgraded firmware and can target destructive ordnance (missiles torpedoes)

The intros are also modified (hence the 700KB size)

Please post some feedbacks. I am in a good mood these days and working with the Gimp looks like playing WW (VERY addictive)

Thnx for playing if u play.

-----------------------------------------------------------
UPDATE
-----------------------------------------------------------

Updated shillouette, loadouts, turret arcs and a few changes. Download Sith Decimator V1.1 HERE!!!!
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