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Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
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Old February 11th, 2006, 09:37 PM

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Default Re: Problem Getting Mod To Work

Sorry about not getting back to you yet. I've been slightly distracted. No, I wasn't able to figure out why it crashed after the mission briefing.
As for getting it to show up, that was easy. You forgot to add "ter_ente" under "HULLS" in the game.ini file. Another suggestion (though I'm not absolutely sure if it's necessary) is to remove from that same portion of game.ini the ship that you are replacing on the selection screen.
 

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