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Old October 26th, 2001, 01:13 AM
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Default Mod limiters on capturing alien Tech

I seem to remember reading about a way to develop technology that is restricted at the beginning of a game, like a racial trait, to certain players, but that could still be "learned" through capturing ships that have these specialized components.

I can't seem to find it now, or figure out how it could be done.

It would add a whole new level of intrique in a mod trying to finally find the secret to the "Thalasian Death Beam," or the key to mystic science that fuels the "Harkodiak Whisper Drives."

Can the adepts point me in the right direction?
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