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Old October 23rd, 2001, 02:01 PM
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Default AI Text Files Tips & Hints (Modders Please Read!)

As we approach the first year anniversary of the release of SE4, an overwhelming number of modded AI races exist. Each author has taken some or all of the twelve basic text files which control each AI race and added tweaks or wholesale changes to correct and strength that particular race. In an effort to compile and start gathering these suggestions, hints, etc. in one place, I would like this thread to be a working discussion about the current "features" and "impediments" the AI races face and suggestions for possible work-arounds and solutions in the text files that you have come up with. Please post any hints or secrets that you have found. I know some may want to avoid devulging their race's secrets, but this can only make all of the AI races that much stronger if we compare notes. Perhaps, if this thread works, we could eventually add this to the modding FAQ, but for now just start posting!

This thread is NOT intended to be a "suggestions" or "wishlist" thread for programming changes, nor is it intended to talk about new components or "how to" generally modify the files.
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