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Old December 10th, 2005, 10:02 AM
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Default Re: Mod Command Brainstorm

Quote:
7.9 #blind
This monster has no eyes and cannot be affected by
blindness.

7.22 #eyes <nbr of eyes>
Sets the number of eyes for a monster. Number of
must be at least one. The number of eyes affects
easily a monster goes blind by battle afflictions.

The #blind ability could be changed so that a blind creature doesn't benefit from eyes.

Also, I think some creatures can lose eyes without it hurting them. The cave-dwelling creatures from Underworld site are one of these, IIRC. Unfortunately, I can't recall their name ATM, so I can't search for them. (If you use Shrapnel's search, add + before EACH WORD or it doesn't work properly).
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