Re: Turn playback?
Yes,
As Remco noticed this is probably the problem.
Alby's question is why he don't see his artillery after he hits the "End Turn" of his phase.
So in order to make it clear:
Artillery (0,1 delay) in WinSPMBT hits at the end of the next player's turn, while the same delay (0,1) in SPWAW hits at the end of the actual player's turn.
Also, a 0,0 delay will deliver a full barage (for a 81mm mortar; 8 HE shells) while a 0,4 delay will deliver only the aprox 50% of the full barage (for a 81mm mortar; 4 HE shells).
cheers,
Pyros
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