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It needed to be stated explicitly. What is your point?
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No need to be rude, people. I had already stated it explicitly in the 4th reply; restating things multiple times is not very helpful.
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Thanks, Geo for the test!
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Another question:
With the devestating effects of a stellar destruction wiping out an entire system, do you think it's appropriate to use the "System - Destructive Center" on normal systems to make it a little harder to destroy stars? The exact value for damage would allow only a heavily armored ship to survive moving onto the star. The justification would be that it just makes sense that moving so close to a star would be inherently damaging. "Sector - Damage" could be used for binary & trinary systems. What say you?