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Old August 1st, 2005, 01:24 PM
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Having had a chance to get back into the game again I have a couple ideas which I would like to present for possible future additions to the game.

1. Level bombers always drop all their ordinance in a straight line. Is there a way to have the bombs scatter like artillery shells over a 1 or 2 hex area. Although there is a lot of precision in bombing it seems as though bombs dropped from high altitude by B-52's or Backfires would be gravity type weapons which would not stay within a 50 meter area.

2 Would it be possible to have gunship AC fire their weapons in a larger radius. Spectre Gunships are able to cover areas either fairly precise or as an area effect.

3. When helos dodge a missile from hi-altitude would it be possible to have them drop altitude.

4. Troops always seem to fight to the last man...I am not sure how the game handles morale but does the morale rating drop as the unit takes casualties both within the subunit and with the parrent unit?

5. When counting up victory points do HQ units count as more than other units? If not could this be added as a feature to make the player more careful with these units or perhaps the loss of a HQ would force the units morale and training values to drop.

The SPCAMO team has done such a great job in bringing us this game and it always seems to be making the game better. Just wanted to present a few of my own ideas for consideration.

Thanks
Tom D
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