Feature or BUG?
I was playing the 2nd scenario in a generated campaign (US vs WARPACT, ca. 1988) and had greatly kicked some communist butt.
I had gotten tanks, APCs, and helos within 4 hexes of the far edge and was mopping up as they retreated. Most of the battlefield was clear. I only had 1-2 victory hexes to capture, but was holding off so I could mop up (it had been a lousey day at work and I felt like killing something . . . Good therapy, it is. <grin>
Suddenly, on the AI's turn, two hexes (one clear, the other hedgerow/woods) along the off-map borderjust started filling up with LOTS of "READY" units: Tanks (T-72s), BMPs, BTRs, and troops. These units then started engaging my (very) surprised forces and moving out. Now, I had had ABRAMS, BLACKHAWKS, and APACHEs within 4 hexes of these two hexes for three turns with NO clue that anything was there. I'd had multiple fly-overs by APACHES and BLACKHAWKS over these areas, these exact hexes.
It almost seemed like the old "reinforcement entry hex" in operation. The hexes were empty, and then they were not.
Now, given the scale of the hex sizes, there is NO WAY they could be that full of armour and men and not be detected.
Now, is there something I'm missing?
BTW: I have a save game of this if there IS a problem and it is not just operator stupidity.
Buddy
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