.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old May 23rd, 2005, 09:04 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default WP Abilities

Quote:
Gandalf Parker said:
Speaking of warp points, Im not sure which of the many mods I loaded that popped in tons of new warp points and descriptions for them but I wish they were abit more specific. There is lots of variety but effects (damaging, worthless shields, etc) dont seem to tie in to specific images. The planet images give some idea of what you will get when you examine it further but the warps seem random. Are we stuck with that?
Warp point abilities and warp point object descriptions are almost 100% unrelated. SE4 assigns the abilities randomly, and there is little we can do about it. SectType.txt (which defines the picture, description, and basic properties of an object, but not abilities) has no references to the ability classes in StellarAbilityTypes.txt. The same thing happens with stars, planets, storms, and asteroids.

With warp points, you can assign them as "unusual" with this line in SectType.txt:

Unusual := FALSE

If this is false, the WP will not have any abilities. If it is true, it can have abilities.

When a WP is added to a system, the type of WP is determined by this line in SystemTypes.txt:

WP Stellar Abil Type := Normal Warp Point

If it is "Normal Warp Point," the warp points will be of the non-Unusual type (Unusual := False). If it is "Unstable Warp Point," they will be of the Unusual type. Which entry in SectType.txt is chosen and which ability is selected in StellarAbilityTypes.txt is not relateable.

As a side note, SE4 only uses one WP entry in SectType.txt that has Unusual set to false. The last WP defined in the file with Unusual = False will be used for all normal WPs.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:30 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.