Hello all
I've been working on a mod idea on and off for a while and recently got back to it and remembered why I stopped last time: Splitting the PD into an anti-fighter and an anti-seeker version and then getting the AI to actually use them!
At the moment the AI will only fit the anti-fighter version and the only way I know to get the anti-seeker version on is to change the ship design, at which point its a ship full of PD with no guns.
So I was wondering if anyone had done it before or had any clever ideas I should, but don't know.
If not then would giving a standard PD a big drop in chance to hit and missiles a corresponding increase in chance of being hit work? That way the PD has less chance against fighters, but seekers still get shot down.
Cheers