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Kristoffer O said:
In dom1 there were 100% res spells. They were considered too powerful.
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So powerful it was insane. All the Wards were available early (Enchantment 4-5 IIRC) and affected the whole battlefield.
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I'm starting to believe 50% might be to little, but I wouldn't want 100% res to be as easily accessible as in dom1.
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Not for an entire army, I agree. But full resistance should still be available to leaders who can cast partial resistance buffs on themselves: like Phoenix Power or Elemental Fortitude.