Miniaturization
Those who have played Master of Orion 2 might know what I am talking about.
Wouldn't it be cool if today's Capital Ship Missile I which takes 50kt of space ends up only requiring 40kt (or whatever) when you exceed the original tech level by one or two? Wouldn't it be cool if more things act like the Master Computer, which gets smaller (but not necessarily cheaper) when your knowledge of that field is increased?
There are things that obviously shouldn't be miniaturized, like fighter bays or satellite bays, but it seems to make sense that as you get better, less redunant systems are needed, things get more compacted and they get smaller and lighter. What do you think?
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