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Old September 10th, 2004, 03:48 PM

Schmoe Schmoe is offline
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Default Re: Enhancement I would like to see

Quote:
Endoperez said:
This has been suggested before, multiple times, and if something is going to happen it probably would already have. Besides, if the spellcasting AI was perfect the game would be more biased towards spellcasters. They are pretty powerful as it is, and can wreak havoc even as they are ATM.

I've read a lot of the threads about suggestions for improvements, and I honestly don't remember this particular enhancement being mentioned.

Obviously, it is up to the developers to decide what they like and what they don't. I'm not arguing that, and I'm not even suggesting they should like one thing over another. They've said in the past they don't like AI coding, as it is tedious for little reward, and I'm fine with that. I simply thought that this might be something that requires little work on their part that could add a lot to the game. I leave it to developers to decide if it's something that is worth their time to add.

From what I understand, your argument is "Don't prevent the mages from casting worthless crap, as otherwise they will be too effective." On the one hand, I can see that this will make battlefield magic more effective. On the other hand, I'm not sure it was the intention of the game that you only get as many uses out of certain spells as you are able to specifically script, because at the moment that is exactly the situation. Leave a fire/death mage unscripted and see how many times he casts Banefire. Not many, I'll bet. Now, why should you research Banefire? Is it so that you can force 2-5 castings through scripting and then throw the rest to the wind, or is it so that you can actually have mages use the spell throughout the combat?

Looked at from another angle, what is so crucial about having *5* guaranteed spells and the rest random? Maybe mages are too powerful already and there should only be 3 script slots available. Maybe there should be 6. Maybe the decision of 5 script slots was actually fairly arbitrary or completely unrelated to game balance. My opinion is that it was one of the latter two choices.

Anyway, I'm not actually ranting and raving against you, I'm just using your response as a platform to further explain my opinions. Hope you're not offended by that.
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