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Old September 5th, 2004, 09:38 AM
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Boron Boron is offline
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Default Re: A question on Atlantis

Quote:
Graeme Dice said:
Quote:
Huzurdaddi said:
They are really expensive. 290 for a non-sacred mage is a lot of coin.
Black Sorcerors are F2E2D1?1 and 250 gold.
Pan are N3E2?1 for 350 gold.
Starspawn are S3W1?2 and 280 gold.
Vanadrott are A3B1?1 and cost upkeep like 200 gold units.

Kings of the deep cost more because they have excellent physical stats, so they are much harder to kill than human mages.

Kings of the Deep give you great access to both ritual magic and forging. They give Atlantis the ability to use every path of magic that's available. Voice of Tiamat gives you all the elemental gems. Deep seers give you astral, and the Kings of the Deep give you the death, nature, and blood.
i think the kings of deep are a bit too expensive .

-the black sorceror has 6 paths in total and costs 40 gold less . it transforms when wounded into an spider .
F2E2 makes excellent battlemagic .

-the pan : he has excellent battlemagic : charm , blade wind , with random fire pick magma eruption etc.
furthermore with turmoil he generates hordes of freespawn troops , the maenads
he is even more tough than a king of the deep because he can buff himself with e.g. personal regeneration , ironskin/invulnerability etc.

-the starspawn : 6 instead of 5 paths , the astral 3 is very useful in battle .
10 goldcost less then the king of the deep and very good HPs too .

-the vanadrott : normally unneeded because the cheaper vanjarl can do almost the same for 100 less gold .
the van mages are rather good battlemages too thnx to glamour and air battlemagic .




you are correct that the Kings of the Deep give you access to every path .
but most path increasing items need lvl 3 to forge .

so ryleh is a much better candidate for this .
they get 2* paths too but their starspawns are their main battlemages too so you have normally bigger numbers of them .
ryleh can midgame forge a ring of sorcery/wizardy so they get then easier +2 to sorceries and +1 to wizardy .

if you want to reach somewhere expect water lvl 5 , e.g. earth 5 for forge of the ancients or air 5 for airqueens etc. i think normally ryleh can reach it quicker than atlantis .

the problem is just that atlantis lacks useful battlemages so they have severe problems midgame . and their abilities to make scs are somewhat limited too .
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