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View Poll Results: Which of the following would you prefer?
Sheap's suggestion: a bravery option for commanders, to rout if their troops rout, or not 13 20.63%
Panther's suggestion: all commanders must make a morale check whenever an army routs or dies, but they carry on fighting if they succeed 16 25.40%
No change to the present system 34 53.97%
Voters: 63. You may not vote on this poll

 
 
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  #11  
Old August 30th, 2004, 03:40 PM
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Cainehill Cainehill is offline
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Default Re: Poll: morale and routing

Quote:
Boron said:
second zen and norfleet were always handled as the most experienced dominions 2 players .
since norfleet cheated probably zen was .

And here I was thinking I should express regret for the way I expressed myself, if not for the content of my previous post.

You're now say that Zen probably cheated, because Norfleet did. I really didn't express myself emphatically enough, in retrospect.

Quote:

and why can't i compare starcraft with dominions ?
starcraft is the best example that comes to my mind to show how really good balance should work expect chess .

You really just don't get it. Starcraft had a _very_ limitted number of troops, for each of 3 sides. That made it possible for Blizzard to balance each unit against the other units. It also made for a totally different game, in that there _aren't_ any particularly clever, ingenious tactics and strategies for the game - no one spends hours dreaming up neat things to try in Starcraft.

It's a great RTS - but it isn't in any way possible to compare the two, except for that "Well, they're both computer games". RTS vice turn-based, limitted units vice over 1000 unit types, not to mention that fact that the random nature of magic sites, "special" independents, and the like mean that no two games of Dom2 play alike.

And to bring up chess as an example of balanced illustrates your cluelessness even more.

Quote:
if zen would have said what i said probably not as many ppl would have argued against me i guess .
If Zen had made stupid statements and arguments, people would have argued against him just as much. But Zen didn't tend to write idiocy.

Quote:

but how can't you find it unfair that a summon costs no upkeep while a national unit does ?
furthermore the rule no upkeep for summons is not strict :
trolls cost upkeep .

I don't think this word 'unfair' means what you think it does. If one player didn't have to pay upkeep, while another player _did_ have to pay upkeep, this would be 'unfair'. Since everyone has the same conditions, it's perfectly fair, except for when someone _cheats_.

Quote:

so if you were an arch demon wouldn't you complain to have to work for no MONTHLY WAGE at all while a lousy knight gets a quite high wage of several gold ?!?
in most fantasy worlds like dsa or ad&d especially the evil mighty creatures ( monsters like dragons , demons ) demand continious new tributes to keep them working for you .
in dominions a poor arch demon doesn't get even a lousy blood slave / turn as payment .

this is nothing but unfair !
This is nothing but drivel, actually. Dom2 isn't AD&D, it isn't Starcraft, it isn't chess.

And even _IN_ AD&D, demons worked for squat, didly, nada, nothing. Or perhaps you've forgotten all those monster summoning spells, that conjured forth goblins, imps, even cacodemons, to fight and die for the mage for NO PAY AT ALL. They're compelled by the magic.

Oh - you want unfair, in Dom2? How about the fact that you can have blind units with no arms, and you still have to PAY them.

Feh. I'm so glad you think you've put forth some of your "best and most convincing arguments"; you're truly casting pearls before swine. I'm sure that it's just that many of us, including the developers, simply can't comprehend your brilliance, unlike the 'experts' like Cohen and Tauren. Thank you for attempting to enlighten us, but we're not worthy.
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