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Old July 8th, 2004, 11:29 PM

spirokeat spirokeat is offline
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Default Magic Weapons

I've been wondering what people's views are on the kind of weapons that they will construct for use with their Commanders....I posted once before about how nervy I get sending commanders into combat and with a few well posted comments from peeps here I 'kinda' overcame that one and started using my guys as combatants....So ! next issue obviously moves to what people equip them with....heres my problem.

I play death blood almost exclusively so I always have the ability to produce wraith blades at around the point I start summoning commanders that I would consider giving such weapons to...Am I overestimating or being paranoid for the requirement for lifedrain weapons ?

I look at all the very cool weapons I 'could' make and simply dont....Is there a place for other weapons once you have the ability to produce a lifedrain one ?

Obviously Im talking about combat commanders rather than stay at the back ranged ones.

And at the end of my construction trail is of course artefacts...Which of these do people use as weapons ? Obviously you can force lifedrain onto a commander with bone armour but some of the uniques have great themes to them but I just seem to persuade myself they are not worth risking.

Spiro
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