Re: VQ Counters - NO Debates
All thoses counter against VQ is nice but, cna I ask a question :
- What did your opponent do with your counter AND his VQ ?
Wich I mean someone suggest 3 Host for angels ( i.e CONJ 7 , 150 Astral gems and 5 Astral 5 caster ).
So in front of you you will have : 15 angels, 3 archangels AND the VQ ! I guess to evaluate the value of a counter you have to think that your opponent will have the same basic gear than you. We can even suppose you develop at the same speed, research at the same speed and gems at the same speed.
So in fact we are back to the real difference: your pretender vs his VQ, your nation vs his.
I am unsure VQ is so much over/under-valuated, what I think is that examinating counters isn't really going anywhere if you keep on devicing a way to kill the VQ, or the be more precise to kill one of THE VQs, as the problem people suggest is having 3-5 VQs in the same game.
I think we need to concentrate on strategies that could win the game AND be able to counter an ethereal immortal flying opponent.
Perhaps a list of things for each nation in fact.
Also it is clear the real thing that need to be countered is the rampant temple-castle dominion crush that support the VQ and seems to render it much more powerfull...
But this answer my first question as to where was gone all the ressources you used to counter it : they were burn in castle, temple and priest...
Also the VQ being a pretender it generate his own dominion, add her a sneaking flying prophet, with some tools and I have a hard time envisioning where she will fight out of his own dominion...
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