MAP: using specstart and #land
I used the #specstart command for a nation in my .map file, then later used the #land command to adjust the sites in the province and give it some commanders/troops.
Apparently, using the #land command kills off the Pretender. Is there a way to edit a province without killing the Pretender, or to assign the Pretender to that province in after the #land command?
I am editing the starting province of every nation, so they all start off without their pretenders. I'd really like to be able to fix this, is it possible?
gs
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The early bird gets the worm, but the second mouse gets the cheese.
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