quote:
Originally posted by Atraikius:
Do I have the wrong Version of them? (they should be the Version from the Last TDM-modpack)
I'm currently on turn 63, and the Rage are in 14th place. This isn't a unique event either, they have consistantly been between 7th to 14th place over the Last 6-7 games I've started (only make it to turn 100 before I start a new one most of the time).
I use 100 system setting, with large midlife and 2000 point setting, otherwise all the setup options are the default ones. I set the computer players to hard, with a low bonus. Manually selecting the following races empires (all 2K); Rage, Pyrochette, Colonials, Piudon (?), Sergetti, Klingons, Romulans, Xi'Chung (?), Narn, Earth Alliance, Norak, Darlocks, and a couple I'm working on, then select many computer players, with no nuetrals.
Up until shortly after the Last TDM Modpack they consistantly did very well, so I was wondering if I may have got something messed up in thier AI files. Any sugestions on what I can check to make sure I'm using the right ones?
The only way I can think of is to check the Version number in the readme file. It should say 2.0. They have been fluctuating between 2 and 3 in the 16 player game I'm doing now, so they still seem to be pretty strong. I have noticed that if they start out near a black hole with damaging warp points they have problems because they build their characteristic large fleets and run them back and forth through the damaging warp points until they aren't large fleets anymore.
The other thing is that the other mod-pack AI's are also very strong, so where the races stack up is very dependent on how many good planets are nearby. The effect you are seeing with their rank in the new modpack may well be the result of improvements in the other AI's.
[This message has been edited by Alpha Kodiak (edited 11 May 2001).]