Cool...Rage Creator is listening.
I've been playing for about 65 turns or so, (low tech cost, so I have Atmosphere Modification Plants and QRs now). The Rage are on the opposite side of the Quadrant from me (fortunately). I've found them to be the toughest AI yet. A few things:
* Have not encountered Rage minefields; may have been cleared by the Phong, though...an example of excellent mine use is the Colonials shipset; haven't seen any mines on any worlds, either
* Planets mostly protected by External Missile Launchers (yes, I'm using a mod)...I don't know why it picked this particular weapon
* Haven't placed any sensor satellites in-system (also see Colonials for excellent use), so my cloaked ships roam freely... haven't found the heart of their empire yet, so I'm not 100% sure, though; only been through 5 or 6 of their systems.
* Currently working on missile-dancing them to death to work the PPB range disadvantage (once my Missile boats get to the frontlines; we'll see how that goes)
On the good news side, most impressive so far is:
* I like the 'none' atmosphere...seeing fully colonized moons is...unsettling.
* they really swarm! I attacked one planet Last turn, then cloaked, and all of a sudden, there's three dozen capital ships in-system next turn!
* they are currently competing with me for first place; they breed and expand like rabbits, but I can't find their colonizers to shoot down!
* excellent fighter design...I've had to run away from carriers several times
Overall, I'm seriously impressed...just work that cloak detection and mining, and there ya go! Keep up the good work!
zen
::edit::
Ooops, forgot to mention that I'm playing v1.70 of the TDM ModPack with v1.30 SEIV; this may all no longer be applicable with any updates
::/edit::
[This message has been edited by zenbudo (edited 09 May 2001).]