Re: Game balance suggestions.
>1 CoP = 1 Astral Gem. 10 Water Gems = 1 CoP
>2 CoP = 2 Astral Gems. 10 Water Gems = 1 CoP
>3 CoP = 3 Astral Gems. 10 Water Gems = 1 CoP
I'm missing something here.
Yes I see that X CoP = X pearls... but where are the 10 water gems comming from every turn in order to increase the number of CoPs (by turn 4)?
Are you assuming a water gem income of 10 water gems on turn 4? That's a pretty big assumption for most nations. Furthermore there are plenty of useful things to do with such an income.
Again I understand that the clam ramp-up can pay off eventually, but I fail to see how it is a "broken" strategy, let alone a particulaly good strategy (IMHO). It's a very long term investment that ties up valuable resources. If you are going to convince me that this is a broken stragegy you will have to be more convincing.
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