.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #21  
Old November 21st, 2003, 09:40 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Why do my commanders keep dying of disease?

NTJedi, I know very well what diseases are. Most you either recover from or don't. I'm assuming that the diseases in Dominions would be, like Kristoffer said, of the invariably fatal variety (such as leprosy) or tuberculosis or syphilis which the victim will not recover from without medicines/magic and which will be fatal over the course of time.

As for smallpox and plague (bubonic, lung and blood), while those were not always fatal (not sure about the blood variety, which was worst, they're all caused by the same germ), they were so deadly that they might as well have been, and it's just an added layer of complexity to model some minuscule recovery chance and attendant later immunity to disease for such recovered units into the game. The Black Death basically depopulated Europe in the Middle Ages, so I don't think it is an unrealistic simplification, or even a particularly far-fetched one, to have units that catch disease die eventually.

Edi
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.