Re: Blood Magic
The point of this thread was issues with blood magics low costs and ease of hunting. That is what I made my "strong argument" about.
The reason I failed to make a strong argument for 'These counters have been lost, and the gain of these others does not make up for it' is beacuse that was not the topic that I was arguing for.
There has been commentary about super combatant counters in other threads. I saw no reason to add such discussion to this thread as it had little to do with my testing or the blood slave economy issues.
Since this seems to be the central theme to your criticism, perhaps you would like start up a thread dedicated to discussing it.
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