info on objects in a system : use your long sight !
I find quite surprising that you have to search with the eyes (meaning : you have to locate a moving spot on the horizon) an other ship instead of looking your radar (this one seems to be blind at very short range). Pressing the targeting keys doesn't help very much at long range two. And it's quite impossible to find informations on a planet if this one is not in sight.
I think a decent spaceship should have at least :
- a radar with a range superior to the navigator's sight.
- a detailled map of the known systems, with infos on planets (inhabited, what shops you can find on it...).
- a collision radar (can be found on any jet plane nowadays...).
Maybe I've missed some features in the game or some usefull sensors components that could solve this pb, I don't know.
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