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Old October 13th, 2003, 08:59 PM
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ColdSteel ColdSteel is offline
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It would be nice to know which kinds of mods people are already working on or would like to see made.

I'll go first. Here are three things that I would like to see modded into the game:

1) Asteroid mining. Mine them for resources. One way to do this would be to make a new ship class that uses the asteroid .x file model. Don't put any components on it except raw materials components. Give the ship a high hull value or some armor (crystaline might be good) to make it hard to destroy. When it's destroyed, it drops some containers (or 1 container maybe) with the materials. Pick 'em up and sell 'em. You could mix these "ship" type asteroids in with the regular ones so you'd have to hunt for them. You could even put some weapons on one and call it a belt miner colony defending its territory. Working in dense asteroid fields without colliding could be dangerous but profitable work.

2) Salvage derelict ship hulks. How cool would it be to find a derelict ship floating dead amoung the asteroids or in deep space. If we had tractor beams (or could mod them in), you could haul it to the nearest spaceport and sell it or repair it for use. One way to do this might be to use a icon (like a component icon) of a ship in your inventory to represent a towed ship. Maybe when tractored somehow count the ship as part of the inventory and give it a weight of 100? Not sure exactly how to do this one but it sure would be fun.

3) Implement true trade routes (like Elite and Starflight2). This one is discussed in another thread here and SJ already had some good suggestions on how it could be done. More suggestions/ideas welcome.

Frankly, I'd love to see all three of these ideas in one mod. I'd like see Starfury be somewhat like the Morrowind RPG. You can play that game any way you want to and the possibilities are practically endless. Great game depth. I'd like to see depth like that added to Starfury. It would add a lot of fun to the game.

If anyone has any thoughts on how the above could be implemented, or have new ideas of their own, or if anyone is already working on stuff like this, please post here.

-ColdSteel
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