Massive planetary shields
Has anybody else noticed how badly planetary shields suck?
I modded mine to have 10K hitpoints, and they still got trashed quickly.
I had an enemy force of 4 LCs, 2 of which were cripples, having organic tech lev 4, and they did 2K damage in three turns before I had my massive defence fleet finish them off.
So, I added two more levels, giving 50K, & 75K.
BTW, do planetary shields block phased weapons normally?
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