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Old October 25th, 2002, 04:49 PM

dummy dummy is offline
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Default Map Creation

Okay, I can create tiles, no problem. I can save tiles, no problem. How can I load newly created tiles into the map generator? I have tried placing them into a module directory, but they never show up- do i need to link them to a module file?

Now, for a request: It seems I have to identify all directions and locations of those tiles that lead to either east, west, north, south.

My probelm is that I want to create a dungeon maze with several points of entrance and exit to other tiles sets- so instead of just one exit at the north south east or west edges, I want to create multiple east west north south connectors- I am having a hard time figuring out how to set this up within the text files.

Maybe someone can help- I want to create multiple tile sets where the tunnels twist and turn- io am hoping that the map generator will take several different types of these tiles and will then be able to make really random maps.

What has been showcased so far is nice, but after a while, the dungeons get boring as all the maps are just "blocks". The next step in my mind is to create random blocks, in the form of a maze within the 15 X15 to create some truly novel dungeons.

Is there a way to do this easily? Does it exsist and as my screen name suggests, I am just a "dummy"?

Any insight would be helpful, or if you need clarification, let me know. Thanks.
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