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Old April 4th, 2001, 10:00 PM

Magus38 Magus38 is offline
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Default Counter Intelligence Questions

I am hoping you guys can answer these questions as I am getting nailed constantly by intel attacks.

1) The explanation of Counter Intelligence implies that as long as the project is running it will act as a shield against attack. Does it matter how many intel points are applied to it? If not then why make it more expensive when it goes up levels?

2) Whenever Counter Intelligence completes the turn logs mentions that it prevented attacks from ONE enemy empire. Does it protect against only one empire then? Should I have more than one Counter Intelligence project running then? Say, one per enemy?

3) This question relates to question 1 as the answer will help to determine if I should be devoting more intel points to Counter Intelligence or if that is irrelevant just as long as the project is running. If, as is implied by the log, that one instance of Counter Intelligence only protects against one empire's attacks, does it protect against all attacks from that empire for the duration of the project, or from only one attack?

4) Finally, does anyone know how the "protection" is calculated (a level two attack having only a 20% chance of success vs. Counter Intelligence III, to give a hypothetical example)?

From what I have been able to glean from the IntelProjects file I am interpreting things like this:

Line:-
Target Message 1 := One of our intelligence projects against the [%SourceEmpireName] was defeated by counter-intelligence defenses.

This might indicate that it targets the attacks of one empire, but this is ambiguous.

Line:-
Effect Amount := 3

This seems to indicate that Counter Intelligence III blocks up to three attacks. Again, whether these are the attacks of a single empire or any incoming attacks that happen to come to fruition during the Counter Intelligence project, I cannot say with any certainty.

Thoughts?

[This message has been edited by Magus38 (edited 04 April 2001).]
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