.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old November 12th, 2000, 08:34 PM

Mayaca Mayaca is offline
Private
 
Join Date: Nov 2000
Location: Bowie. MD, U.S.
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
Mayaca is on a distinguished road
Default Mines, Cloaking, Stars, and the AI


Heya...

I've discovered the AI still isn't too bright. Like most, I mine all of my warp points. Heavily. I had an AI empire keep trying to go through the same Warp point for an entire game, 4 hours worth of real time, and it never once created a mine sweeper. It just kept plowing into my mines, losing ships, and I kept putting more mines there. I certainly don't mind it didn't get some mine sweepers, but tis a tad silly for the AI not to realize it would be the only way to get through.

I played a game with max tech level. I made some "Star Destroyers". Light Cruiser Hull, computer, cloaking device, reactor, max engines, and the star destroying torpedo. The AI had no cloaking detecting satillites. I cloaked my ships into 6 systems, went to the the star, decloaked, destroyed the star and system.. my Empire won in the amount of time it took to build the ships. I did notice one of the AI empires destroy a star too, so watch out.

And this one is just a bit off kelter... my homeworld, Huju II, Gas Giant, Huge. The quote: "Tiny planet inhabited by water consuming microbes." I'm sorry, but a Huge Gas Giant isn't tiny.

Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:28 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.