Full Version Bug List
Great Game so far - been playing non-stop (well almost) since 5pm Friday. So far I have noticed the following bugs/features. If it is a new bug, I will forward a saved game to MM.
(1) Fighter and satellite Groups seems to be a little too fragile (one meson bLaster lv 1 took out entire flight of 10??)
(2) Computer weapon platforms containing lv 2 plasma missile firing every turn instead of every other turn (good thing I had some Aegis cruisers around!)
(3) Having similar problems with music as everyone else, except mine hasn't kicked in yet even though I switch it on several hours ago.
(4) One computer missile lv 1 took out 15 weapon platforms on one of my planets. This may be related to a unit damage problem also referenced in 1 above.
(5) My urban pacification centers lv 1 do not seem to have any effect.
As far as gameplay goes, seems to combine some of the best elements of SMAC, MOO, IG2, et al. Well done!
[This message has been edited by Tampa_Gamer (edited 12 November 2000).]
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