Diplomacy
One problem I have with Diplomacy is that it does not have enough options. If I set up a trade and research agreegment with another race the first thing that happens is they plop down a colony in one of my systems. What I would like to see is a sub class to each major class.
A) NO ship travel or colonys in any system I currently have a colony in.
B) Ship travel but no colonys in any system I have a colony in.
C) Systems open to ships and colonys
Of course the agreement would work both ways and you could use the same options with any of the agreements. As it stands now the only thing I can do if they plop a colony down in one of my systems is to ask them to remove it and they always say no. This means I have two choices, war or allow a foreign power in my back yard.
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