I remember a post awhile back about what starting planet type was the best. It talked about planet size vs number of planets.
One thing not mentioned (nor mentioned anywhere I could find) was quadrant type.
The game allows you pick 1 of several quadrant types at the beginning. When I first started playing, I would use the create map button to view the different quadrant styles and would usually find one I liked under the first type (I think its called mid-life). I then started just letting it select the default on games and would alomost always pick gas planets.
I thought (and it appears mistakenly) that the quadrant types varied in lay out (number of warp points, black holes, etc.) and that was about it. Well late Last night, I decided to run a different quadrant type (ancient?) and well lets just say that gas planet was not a good choice.
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Quadrant type APPEARS to not only affect layout but also type/amount of planets, suns and other things. Now this makes sense and I would say is great for adding game play
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. Chalk up another point for MM.
My questions are:
A)Has anyone done any analysis of the dif't quads?
B)Has anyone played with all the dif't quads?C)Am I totally blind for not seeing this sooner?
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