Now, if I just knew how to send mouse clicks to another application so I can write a superior ship design interface where you can use spin-buttons to select the # of a component (like in MOO2)... and then send all the mouse clicks to SE4 to create the design in-game without having to click on "Plasma Projection Armor" 750 times and breaking my mouse (not to mention my finger!)
Hmm, I'm sitting here at work with nothing to do, THAT sounds like something I could do a little research in the MSDN library on... it might even have an application to something work-related someday!