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Old March 11th, 2001, 03:18 AM

jc173 jc173 is offline
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Default AI diplomacy problems

Being fairly new to the game, I'm still trying to get used to some of the oddities of the diplomacy model. I've done some searching on the Boards but haven't found all the answers I was looking for, so please excuse me if I'm rehashing old questions that have already been answered. I am currently using Mephisto's TDM modpack 1.61 for v 1.30, but I ran into these problems/situations with the original AI files.

Why is it I can be involved in a war with a race who feels brotherly towards me, but I cannot for the life of me figure out how to get them to agree to a cease fire? Should I be proposing some sort of trade in exchange for a non-agression treaty?

What good are borders? I can be the first one to discover a system, claim it, and colonize it; and still some empire will insist I should leave the system.

If I offer technology as a gift/tribute etc will I be giving them my current level in that tech or just a/any level above the receivers level in that tech?

I'm really enjoying the game so far, but the diplomacy quirks are making me consider being more xenophobic in my outlook. In my Last game I got so annoyed with all the declarations of war and then offers of trade alliance that I started just nuking the colonies of anyone that annoyed me.
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