Map editor: Sharing inspiration
Ok, what can be done with the map editor? Any ideas?
(Disclaimer: I haven't tried all these so I don't know for sure they work!)
Since 1.91 you can't have systems above eachother unless all players have ancient trait or are given the star charts of these systems before they enter them, kinda takes the fun out of that idea.
One way warp points, I usually make one-way warp-points that open up in a sector storm in another system, preferabbly far far away from the orginal system.
Ordinary systems with system sight obscuration.
First in the beginning you won't see any planets in that system, until you pass by again with sensors on your ship, then you can colonize in it.
Random movement in ordinary systems, move ships 1-3 sectors each turn, makes colonizing harder.
Gravity pull towards center and a wormhole in the center, set the pull to 10-15 sectors and it'll be hard to get away.
Systems with more than 10 warp points, a multi center warp point, control that and you'll gain a lot of power, especially in games without stellar manipulation.
Any more ideas??
[ March 13, 2004, 09:15: Message edited by: Ruatha ]
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